Micro Arena

An APM and click trainer: hit the targets before they vanish, without wasting a click.

  • Trains: click precision, reaction time and clean clicks per minute, the hands behind spell casting, focus fire and unit micro.
  • Modes: Classic (60 seconds), Moving targets, Stamina (3 minutes), and a Daily Drill that is the same for everyone.
  • Difficulty: Noob to Pro. Targets get smaller, live shorter and spawn up to three at once.
Play Micro Arena

Macro Juggler

A macro trainer: keep every base supplied while the drain speeds up. If one runs dry, it's GG.

  • Trains: the macro cycle. Come back to every base in time, save the one about to run dry first, and don't waste clicks on bases that are fine.
  • How it plays: a main and a natural to start, a third base at 25 seconds and a fourth at 60, then raids that double a base's drain.
  • Difficulty: Noob, Chobo, Gosu and Pro.
Play Macro Juggler

A five-minute warm-up

Before ladder or league games, a short routine gets your hands and your eyes moving:

  1. One Daily Drill attempt in Micro Arena. It wakes your hands up and gives you one score to compare from day to day.
  2. Two runs of Macro Juggler at your level. They get you looking around the screen instead of staring at one spot.
  3. Then play, and review one game. Your first replay review in 10 minutes shows how to find the one thing to fix, which is often the same idle production these games train.

Take it into real games

The games train your hands. These guides show where that pays off:

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